Computer Graphics and Animation

Week Topic
1 Getting Familiar with Maya (Part 1)
2 Getting Familiar with Maya (Part 2)
3 Understanding Maya (Part 1)
4 Understanding Maya (Part 2)
5 Polygonal Modelling (Part 1)
6 Polygonal Modelling (Part 2)
7 NURBS Modelling (Part 1)
8 NURBS Modelling (Part 2)
9 Lighting, Shading, Rendering
10 Animating Hierarchical Motion
11 Animating Skeleton Characters
12 Animating Skeleton Characters (Part 2)
13 Particle Systems
14 Putting It All Together